AR Sniper Elite II Shooting Arcade Machine
Experience the ultimate sniper challenge with our 65″ AR Sniper Elite II shooting arcade machine. Featuring glasses-free VR, realistic BARRETT pneumatic prop guns, and a multi-player sniper experience. Perfect for arcades and entertainment centers.
Sniper Elite II, a next-generation shooting arcade game that plunges players into the heart of modern warfare. Relive the high-stakes “Mekong River case” in a gripping story that challenges players to rescue hostages and take down a notorious drug lord. With 9 meticulously designed levels and 27 unique game scenes, each moment is crafted for strong visual impact and an unparalleled sniper experience.
Glasses-Free VR & Multiplayer Immersion Shooting Arcade Machine
Say goodbye to tangled wires and uncomfortable headsets. Our state-of-the-art AR Sniper Elite II machine utilizes innovative glasses-free VR technology, offering an immersive gaming experience without the hassles of traditional VR. The game supports up to 6 players in a single scene, each with a different perspective, mimicking the feel of a multi-player online game—but with zero transmission delay and no internet connection required.
Unmatched Hardware for a Flawless Sniper Experience
Every detail of the AR Sniper Elite is engineered for peak performance. Independent sound sources, dynamic targeting, and a motorized shooting level adjustment provide a hardware experience that’s second to none. The game’s standout feature is the high-quality BARRETT PNEUMATIC PROP GUN, which offers a realistic feel with its superb craftsmanship. The gun includes an intelligent suction function that automatically locks onto targets, making it easier for players to achieve headshots and high scores.
Advanced Gameplay Mechanics & Modes
The AR Sniper Elite II offers a diverse range of gameplay features designed to keep players engaged and coming back for more.
- Intelligent AI: As more players join, the number of enemies increases proportionally, and their movements become more strategic, ensuring a challenging experience for all.
- DSLR-Inspired Focus: The game incorporates a DSLR camera’s focus function, highlighting your target while blurring the background, allowing for faster and clearer target acquisition.
- Variety of Game Modes: From Bullet Mode and Time Mode to Level Break Mode, players can choose their challenge. The game also includes highly competitive mechanics like quick kills, double kills, consecutive kills, and long-range headshots.
- Intuitive Interface: A user-friendly interface allows players to easily select from a variety of levels, including “Shore Chase,” “City Rescue,” and “Highway Sniper,” each with its own unique difficulty and setting.
| Size | L300*240*W250 MM |
| Voltage | 110 V/220 V |
| Player | 4 Player |
| Language | Enghish |
| Weight | 700 KG |
| Power | 2000 W |
AR Sniper Elite II Specifications & Features
- Game Type: Realistic, Level-Based Sniper
- Player Age: Suitable for Ages 7 and up
- Operation: Coin-Operated, Timed, or Bullet-Counted
- Audio: 5.1-channel surround sound
- Display: 65″ ViewSonic 16:9 display (1920×1080 resolution, 3500 lumens)
- Rifle: Self-developed pneumatic high-quality sniper rifle with automatic aim lock and zoom
- Additional Features: Optional lottery function, multiple coin settings (1-99 coins per play), and an average game duration of 60 minutes.
In addition to our standard 65″ model, we offer the Sniper Elite II (Jeep Model), a colossal version designed for maximum impact.
- Dimensions: L330 x W260 x H260 cm
- Applicable Locations: Theme Parks, Multi-purpose Venues, Arcades, VR Experience Centers, and more.
- Instructions:
- Players select a shooting position, insert a coin, aim at the desired level on the screen, and pull the trigger to start the game.
- Aim carefully at the terrorist targets and avoid harming the hostages to earn points.
- Scores are awarded based on hitting different parts of the target, rewarding precision.
- Players can win lottery tickets based on their final game score, adding an extra layer of excitement.














