After inserting the coin, press Start to build, select the level and start the game;
Trigger, fire bullets, the trigger can be fired continuously in a few seconds;
Red round button: The function depends on which weapon is used in the game, there are grenades and rockets; the default is grenades;
Yellow square button: This button is a flamethrower.
Menu Screen Layout
Set (Test) Ok (Select) Up key (Volume +) Down key (volume -)
A list of menus appears on the left side of the screen, moving between the menu bars using VOL UP and VOL DOWN keys, and the details of each menu are displayed in the center of the screen.
Coin SETTINGS (Select GAME SETTINGS to enter)
Then select the third item (Credits per Play (1-20):4, indicating 4 coins per play, and the fourth item indicates the number of coins per play(1-20): Change it to the same value
This menu is used to test and calibrate firearms.
The menu screen shows two large squares, each representing the range of motion of a gun.The numbers on each square show the “X” and “Y” coordinates currently represented by each gun and its current position, with the small blue pointer inside the square representing the gun’s current position.When you move the gun, the pointer moves and the value of the current position changes.
Each large square has a small block labeled “Trigger” that lights up when you pull the gun.Press the Thumb key, the small box marked “Hat” will light up.
An arrow will appear on the left side of the screen, point the gun at the center on the left side of the TV, and pull the trigger button.
Correct the right, top and bottom boundaries as prompted on the screen.
When you’re done, you can recalibrate the other guns or press the BACK key to exit.
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